; ; Controls configuration ; ; Opciones para Logitech WingMan Force 3D ; Basado en el de Ruud van Gaal para el de Sidewinder Wheel ; Probably works for a lot of other wheels as well. ; misc { displayname=Joystick } controllers { ; How many controllers to use from this list? count=3 ; Define all controllers controller0 { ; Main controller ; Index in the list of game controllers index=0 force_feedback=0 deadzone=0 kerb_magnitude_factor=1 kerb_period_factor=1 max_torque=5 max_force=10000 latency=0 friction=1000 inertia=0 } controller1 { index=1 keyboard=1 } controller2 { index=2 mouse=1 } } controls { ; Vehicle control steerleft { controller=0 axis=x min=-100 max=-1000 linearity=0.500000 button=-1 pov=-1 negate=0 make_analog=0 ; para digitales: ;sensitivity_rise=5.000000 ;sensitivity_fall=50.000000 } steerright { controller=0 axis=x min=100 max=1000 linearity=0.500000 button=-1 pov=-1 negate=0 make_analog=0 ; para digitales: ;sensitivity_rise=0.000000 ;sensitivity_fall=0.000000 } throttle { controller=0 axis=y min=-150 max=-1000 linearity=0.700000 button=-1 pov=-1 negate=0 make_analog=0 ; para digitales: ;sensitivity_rise=5.000000 ;sensitivity_fall=50.000000 } brakes { controller=0 axis=y min=150 max=1000 linearity=0.700000 button=-1 pov=-1 negate=0 make_analog=0 ; para digitales: ;sensitivity_rise=5.000000 ;sensitivity_fall=50.000000 } shiftup { button=5 controller=0 axis= min=0 max=1000 pov=-1 negate=0 make_analog=1 linearity=1.000000 sensitivity_rise=2000.000000 sensitivity_fall=2000.000000 } shiftdown { button=6 controller=0 axis= min=0 max=1000 pov=-1 negate=0 make_analog=1 linearity=1.000000 sensitivity_rise=2000.000000 sensitivity_fall=2000.000000 } clutch { axis=rx negate=1 controller=0 min=-900 max=900 button=-1 pov=-1 make_analog=0 linearity=1.000000 sensitivity_rise=5.000000 sensitivity_fall=50.000000 key= } handbrake { controller=0 axis= min=0 max=1000 button=0 pov=-1 negate=0 make_analog=0 linearity=1.000000 sensitivity_rise=100.000000 sensitivity_fall=100.000000 key= } starter { controller=0 axis= min=0 max=1000 button=1 pov=-1 negate=0 make_analog=0 linearity=1.000000 sensitivity_rise=5.000000 sensitivity_fall=50.000000 key= } horn { controller=0 axis= min=0 max=1000 button=-1 pov=-1 negate=0 make_analog=0 linearity=1.000000 sensitivity_rise=5.000000 sensitivity_fall=50.000000 key= } shift_r { controller=0 axis= min=0 max=1000 button=-1 pov=-1 negate=0 make_analog=0 linearity=1.000000 sensitivity_rise=5.000000 sensitivity_fall=50.000000 key= } shift_1 { controller=0 axis= min=0 max=1000 button=-1 pov=-1 negate=0 make_analog=0 linearity=1.000000 sensitivity_rise=5.000000 sensitivity_fall=50.000000 key= } shift_2 { controller=0 axis= min=0 max=1000 button=-1 pov=-1 negate=0 make_analog=0 linearity=1.000000 sensitivity_rise=5.000000 sensitivity_fall=50.000000 key= } shift_3 { controller=0 axis= min=0 max=1000 button=-1 pov=-1 negate=0 make_analog=0 linearity=1.000000 sensitivity_rise=5.000000 sensitivity_fall=50.000000 key= } shift_4 { controller=0 axis= min=0 max=1000 button=-1 pov=-1 negate=0 make_analog=0 linearity=1.000000 sensitivity_rise=5.000000 sensitivity_fall=50.000000 key= } shift_5 { controller=0 axis= min=0 max=1000 button=-1 pov=-1 negate=0 make_analog=0 linearity=1.000000 sensitivity_rise=5.000000 sensitivity_fall=50.000000 key= } shift_6 { controller=0 axis= min=0 max=1000 button=-1 pov=-1 negate=0 make_analog=0 linearity=1.000000 sensitivity_rise=5.000000 sensitivity_fall=50.000000 key= } shift_7 { controller=0 axis= min=0 max=1000 button=-1 pov=-1 negate=0 make_analog=0 linearity=1.000000 sensitivity_rise=5.000000 sensitivity_fall=50.000000 key= } shift_8 { controller=0 axis= min=0 max=1000 button=-1 pov=-1 negate=0 make_analog=0 linearity=1.000000 sensitivity_rise=5.000000 sensitivity_fall=50.000000 key= } shift_9 { controller=0 axis= min=0 max=1000 button=-1 pov=-1 negate=0 make_analog=0 linearity=1.000000 sensitivity_rise=5.000000 sensitivity_fall=50.000000 key= } automatic { controller=0 axis= min=0 max=1000 button=-1 pov=-1 negate=0 make_analog=0 linearity=1.000000 sensitivity_rise=5.000000 sensitivity_fall=50.000000 key= } change_cam { controller=0 axis= min=0 max=1000 button=-1 pov=-1 negate=0 make_analog=0 linearity=1.000000 sensitivity_rise=5.000000 sensitivity_fall=50.000000 key= } reset_car { controller=0 axis= min=0 max=1000 button=-1 pov=-1 negate=0 make_analog=0 linearity=1.000000 sensitivity_rise=5.000000 sensitivity_fall=50.000000 key= } speedlimiter { controller=0 axis= min=0 max=1000 button=2 pov=-1 negate=0 make_analog=0 linearity=1.000000 sensitivity_rise=5.000000 sensitivity_fall=50.000000 key= } pov_yaw { controller=0 axis= min=0 max=1000 button=3 pov=-1 negate=0 make_analog=0 linearity=1.000000 sensitivity_rise=100.000000 sensitivity_fall=100.000000 key= } pov_pitch { controller=0 axis= min=0 max=1000 button=4 pov=-1 negate=0 make_analog=0 linearity=1.000000 sensitivity_rise=100.000000 sensitivity_fall=100.000000 key= } lights { controller=0 axis= min=0 max=1000 button=-1 pov=-1 negate=0 make_analog=0 linearity=1.000000 sensitivity_rise=5.000000 sensitivity_fall=50.000000 key= } }